9 #include <mrpt/graphs/TNodeID.h> 10 #include <mrpt/img/TColor.h> 11 #include <mrpt/maps/CPointsMap.h> 12 #include <mrpt/math/TPoint3D.h> 13 #include <mrpt/math/TPose2D.h> std::optional< const mrpt::maps::CPointsMap * > local_obs_from_nearest_pose
Definition: RenderOptions.h:38
double vehicle_shape_z
Definition: RenderOptions.h:68
std::optional< double > ground_xy_grid_frequency
0:disable, not assigned: auto
Definition: RenderOptions.h:44
mrpt::img::TColor color_last_edge
Definition: RenderOptions.h:57
double log_msg_scale
Definition: RenderOptions.h:85
mrpt::img::TColor color_obstacles
Definition: RenderOptions.h:51
std::optional< mrpt::math::TPose2D > x_rand_pose
Definition: RenderOptions.h:34
double linVelScale
Definition: RenderOptions.h:76
Definition: bestTrajectory.h:15
Definition: RenderOptions.h:21
double edgeCostLabelSize
Definition: RenderOptions.h:81
double angVelScale
Definition: RenderOptions.h:77
double phi2z_scale
If !=0, represent different headings as different heights:
Definition: RenderOptions.h:47
double twistArrowsRadius
Definition: RenderOptions.h:78
bool highlight_last_added_edge
Definition: RenderOptions.h:29
float width_last_edge
0=hidden
Definition: RenderOptions.h:60
mrpt::img::TColor color_goal
Definition: RenderOptions.h:54
bool showEdgeCosts
Definition: RenderOptions.h:80
bool draw_twist
Definition: RenderOptions.h:75
mrpt::img::TColor color_local_obstacles
Definition: RenderOptions.h:52
std::optional< mrpt::math::TPose2D > new_state
Definition: RenderOptions.h:35
double vehicle_line_width
Definition: RenderOptions.h:71
float point_size_local_obstacles
Definition: RenderOptions.h:64
std::optional< mrpt::math::TPose2D > x_nearest_pose
Definition: RenderOptions.h:37
mrpt::img::TColor color_normal_edge
Definition: RenderOptions.h:56
float width_normal_edge
0=hidden
Definition: RenderOptions.h:61
mrpt::img::TColor color_ground_xy_grid
Definition: RenderOptions.h:55
mrpt::math::TPoint3D log_msg_position
Definition: RenderOptions.h:84
float width_optimal_edge
0=hidden
Definition: RenderOptions.h:62
mrpt::img::TColor color_vehicle
Definition: RenderOptions.h:50
mrpt::img::TColor color_start
Definition: RenderOptions.h:53
bool draw_obstacles
Definition: RenderOptions.h:73
size_t draw_shape_decimation
Draw one out of N vehicle shapes along the highlighted.
Definition: RenderOptions.h:32
std::optional< double > xyzcorners_scale
A scale factor to all XYZ corners (default=auto from vehicle shape)
Definition: RenderOptions.h:41
float point_size_obstacles
Definition: RenderOptions.h:63
std::optional< mrpt::graphs::TNodeID > highlight_path_to_node_id
If set, highlight the path from root towards this node (e.g. the target)
Definition: RenderOptions.h:27
mrpt::img::TColor color_optimal_edge
Definition: RenderOptions.h:58
std::string log_msg
Definition: RenderOptions.h:83